In fact licenses and additional franchise entries feature heavily throughout the list. The other is Lost Heroes, a Namco Bandai RPG on 3DS (and PSP, appearing in the number six spot) which features characters from the Gundam, Kamen Rider and Ultraman TV shows. Two of those titles should be familiar brands to any self-respecting gamer – Pokémon and New Super Mario Bros. Though the PSP and Vita are doing okay in sales, Nintendo absolutely dominates, with three of the five top spots taken up by games on the DS and 3DS. MS Gundam AGE Universe Accel/Cosmic Drive – 7,309 units - PSP Taiko no Tatsujin Chibi Dragon & the Mysterious Orb – 8,800 units - 3DSġ4. Senran Kagura Burst: Guren no Shoujotachi – 9,513 units - 3DSġ2. Dragon Quest X: Rise of the Five Tribes – 11,812 units – Wiiġ1. Devil Summoner: Soul Hackers – 12,589 units - 3DSġ0. Gekiatsu!! Pachigame Soul MAX Evangelion 7 X Pulse of Life - 14,094 units - PS3ĩ. Hatsune Miku: Project DIVA F - 18,428 units - Vitaħ. Pokemon Black and White Version 2 - 21,592 units - DSĥ. Looking at the types of games played, it's a real mixture, but is mainly focused on action and RPG titles. That's a shockingly large number, especially considering that in the West, portable titles rarely find themselves selling in quantities as vast as those on home systems. Of the top fifteen games across all platforms this week, twelve of them were for handheld consoles. Plus the names of titles are directly translated (via Google Translate) from their original Japanese, so their names may not be 100% spot on.Īnd finally, these are sales across a wide spectrum of audiences, from hardcore to casual. In addition, we'll be focusing on the handheld side of sales, though we've included home console stuff for comparison too. For one thing, these numbers only cover retail, so digital downloads aren't accounted for. They're also by no means a totally accurate portrayal of the games industry. All of the stats we've listed here are from Media Create, the leading authority for Japan's sales numbers, and are for purchases from the 3rd to the 9th September. Let's get a few caveats out of the way first though. There's often the assumption made that most of their games simply wouldn't appeal to us - that they're intrinsically too off-the-wall and (for want of a better word) "wacky" for our tastes.īut if you take a look at the figures of sales coming out of Japan, you'll see that the nation's buying habits are actually pretty conservative. Luminaries such as Hideo Kojima ( Metal Gear Solid, Snatcher) and Keiji Inafune ( Mega Man, Resident Evil) have gone on record for their desire to appeal more to a Western audience. It seems you hear nothing but doom and gloom about how the Japanese games industry is performing in the West. Culture Clash is an ongoing set of features where we investigate the culture and tastes of video game players around the world.
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